I created a couple possible alternate levels, with different backgrounds and mood boards. Each level's mood board can be completely different from another's, but each individual level has its own set of colors. The primary colors in the second picture, green, blue, and black, go together very well and aren't too flashy. For each level there will be about three or four colors used, with different shades of each color to help blend everything together nicely and make it visually appealing.
you did a good job representing the variation of your game levels but still finding some general color themes that go through them. this is a strong insight into the visual design of your game to go through this and realize the connection of the primary colors.
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